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Expedition to the demonweb pits 3.5 to 5 eratta
Expedition to the demonweb pits 3.5 to 5 eratta




expedition to the demonweb pits 3.5 to 5 eratta

Also, I know the build's terribly unoptimized, but it's doing what I want at the optimization level I want, trying to use the feat Spring Attack (of all things) to decent effect. (By the way, it'd be great if an answer included how his speed should be determined.) It's a shame if the special ability fast movement from blade dancer overrides the scout's and jaunter's fast movement special abilities, reducing the character's land speed to a mere 80 ft. No armor or encumbrance obviates the ability, and it increases at blade dancer levels 4, 7, and 10.Ĭan the same character benefit from all three?Ī Note on the Character: The plan was to have the character also take the feat Fleet of Foot (not from Complete Warrior 99 but from Player's Guide to Faerûn 38-like they couldn't've come up with a different name for these two entirely different feats… yeesh) and end up at level 12 as a fighter 1/ranger 1/scout 4/blade dancer 1/jaunter 2/shadowdancer 2/totemic demonslayer 1 (order's base then prestige classes and alphabetical not periodic) with a land speed somewhere between 100 and 120 ft. Normal," then has a table that strongly implies that the special ability doubles the creature's base speed. The level 1 blade dancer class feature fast movement ( Oriental Adventures 38), a supernatural ability that says a blade dancer "moves faster than.The ability's obviated by heavy armor or a heavy load, and it doesn't increase with jaunter levels. not an enhancement bonus) to his base land speed. The level 2 jaunter class feature fast movement ( Expedition to the Demonweb Pits 172), an extraordinary ability that grants the character a +10 ft.The ability's obviated by medium or heavy armor or a medium or heavy load, and it increases at scout level 11. enhancement bonus to his base land speed. The level 3 scout class feature fast movement ( Complete Adventurer 12-13), an extraordinary ability that grants the character a +10 ft.Can a creature that gains several different types of increases to its speed (for example, an enhancement bonus and additional unnamed bonuses) benefit from all such speed increases if the speed increases come from different special abilities but each special ability is named fast movement? That is, is it the abilities' names or is it the abilities' effects-regardless of their names-that determines if the speed increases combine?įor example, consider a character possessing the following special abilities:






Expedition to the demonweb pits 3.5 to 5 eratta