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Red x using denoiser iii
Red x using denoiser iii








red x using denoiser iii red x using denoiser iii

We observe that: (i) the scale of the local neighborhood has a significant effect on the denoising performance against different noise levels, point intensities, as well as various kinds of local details (ii) non-iteratively evolving a noisy input to its noise-free version is non-trivial (iii) both traditional geometric methods and learning-based methods often lose geometric features with denoising iterations, and (iv) most objects can be regarded as piece-wise smooth surfaces with a small number of features. The captured 3D point clouds by depth cameras and 3D scanners are often corrupted by noise, so point cloud denoising is typically required for downstream applications.










Red x using denoiser iii